Some characters have different recovery moves, while others have better jumps. If knocked off, a character may attempt to get back onto the stage by jumping or using various 'recovery' moves before they reach the stage's boundaries. Being knocked too far above, beside, or even under the stage will KO a character. This percentage starts at 0%, but can exceed 100% and caps at 999%, and the higher the damage percentage, the farther an attack will launch an opponent, and the easier it will be to knock them off the stage. they can take an unlimited amount of damage, however, each hit adds to the character's damage percentage. Characters do not have 'health bars' in Super Smash Bros. players seek to knock opposing characters off the stage, KOing them. Instead of winning by depleting an opponent's life bar, Smash Bros.
series is a dramatic departure from other fighting games, such as Street Fighter.